Convergent “Storytelling” In OSR Games

I’m starting to form my plan to introduce my local store’s players fat on linear 5e adventures to a different style fo play. Specifically, I want to use their natural instinct to find the plot and turn it into a focus on exploring and discovery in a dangerous, less comic book hero world.

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I really like this post. I’ve read it a few times now, and I think it’s such an inspiring idea.

  1. I’d like to create a world like this (even though it’s an daunting undertaking…)
  2. I’d like to buy a book that has all these symbols, people, monsters, locations ready
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You might like Embers of the Forgotten Kingdom. Strongly fits your 2.

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I own this and like it quite a bit! If you are the kind of person who watches Vaati Vidya lore videos, you will love this book.

I’ve written a follow up here to show some specific details on how I am going to approach this if you are interested!

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