[B10 internal art - Helen Bedford]
Over on my blog at Gundobad Games, I’m partway through discussing one of the classics - module B10, Night’s Dark Terror . Instead of just a review or a campaign report, I’m discussing in depth how and why I changed some aspects of the module as-written . It’s a great and flexible adventure, but I think it is improved by a few tweaks.
Part 2 of my discussion is now posted: