Not endorsing a service option or even a monthly option. It’s a platform model that’s gotten tons of success for things like Unity and other development platforms. Software free, anything beyond basic options includes charges, but you own what you pay for regardless of it coming from the software dev or the creator. It’s more akin to a marketplace. Not the suite approach like Adobe takes.
Inkarnate is behind the curve in terms of software dev IMO as well! Both Wonderdraft and Inkarnate feel like they were developed in late 2000’s in my opinion.
Glad you’re getting your money’s worth out of it! In my opinion, that’s just too much money for a glorified seamless pattern painting application. It’s honestly not a hard code to produce and you see indie map makers developing their own versions of the same idea to create their own bespoke maps.
Compared to a monthly model, hell yea - agreed! I didn’t mean to suggest using a monthly model that bypasses the profit creators get from individual purchases - I want to help encourage creator purchases by breaking down the hurdle of the cost for what I’d consider some underdeveloped software.
Long story short, I thought Wonderdraft was a great idea, paid the money for it, was kinda disappointed, then went ahead and developed my own software to handle what I needed done. I would still encourage anyone to try Wonderdraft if it seems to be a good fit for your needs.
*Would also like to mention I have no tried DungeonDraft AT ALL, my experience is only with Wonderdraft