Continuing the discussion from Cool OSR Rule sets outside of Fantasy:
@Civman and I were talking about what a generic OSR ruleset would look like! I figured it deserved its own thread so we could focus on this topic in particular. The general idea is that each element should be modular–not only setting-specific elements, but the base gameplay mechanics as well. It would also have to focus largely not on written rules, but on how to foster the game experience emblematic of OSR through smart player decisions and eliminating character risks. This may also be related to the thread about standard OSR wealth/currency.