One of my favorite Youtubers, Runehammer, always preaches that you should make your players earn town. I think it’s an interesting idea, that getting safety in town and being able to buy supplies is one of the principal rewards during a campaign.
Just got done watching some Runehammer, I really like their stuff! Very interesting concept, I think I’m going to make towns seem much more rewarding now, after the PC’s get through the challenges of course!
Yeah, everything he says is gold. ICRPG is one of my favorite systems though I’ve burned out on it a little bit. Great art by the way, very evocative.
Another one for you guys! This one is directly inspired by a session I had a few nights ago where the PC’s were staying the night at a friendly hermit’s house. They felt comfortable enough to let their guard down and even do a bit of drinking as a celebration of some recent events.
And, of course, there was a midnight assault on the hermits house. These assailants followed the PC’s the day before and waited until the hero’s were passed out from their celebrations, then gave the hero’s quite a wake up call. It was a blast having the PC’s try to comprehend what was going on while battling their intoxication!
Do you guys have any fun stories of something happening to your PC’s while they were helplessly sleeping?
Losing your PC in an OSR game is something I’m sure everyone here has experienced (maybe some more than others!), I’ve definitely tossed aside a slain character of my own and quickly forgot about them as I rolled my next, but sometimes you lose a character you’ve really grown to like.
In my recent session, the party lost their leader figure and decided to take a moment to bury them and erect a gravestone. It wasn’t so much of a sad moment, but more of a celebration of what the character had achieved. It was nice to see my players take a moment like that, so I decided to visualize the view before they departed to their next adventure.
Tree Path Grave
Do you guys have any significant PC deaths that really stuck with you throughout your sessions?
Amazing as usual!
The simplicity of this image and location, with just a single tombstone in the middle on nowhere, it’s so mysterious and inspiring.
A whole adventure could spawn from such an encounter.
The characters, tired after a long journey, set camp not far from the tombstone.
Dreams are cryptic and full of dark signs.
In the morning the tombstone has disappeared and they progress in their journey.
From now on they cannot find anymore familiar places or known faces. Something happened. They keep dreaming of the tombstone.
Little do they know that they are still next to it. Sleeping in the forest. Trapped in the memories of a dead man.
Damn, that’s an awesome write up Nyhur! It kind of reminds me of an SCP article. I might just use a variation of that in my next session! Sounds great for a little contained one off adventure.
It’s so cool to read or hear about what people cook up using my art as inspiration, I intentionally try to keep some things ambiguous to let people fill in the gaps with their imaginations. It truly motivates me to create more little snapshots of a mysterious world!
Oh yeah let me know how it’ll go if you play something like that!
and yes, as I said, your art is very inspiring! For sure I’ll write something in the future based on one of your images if you don’t mind :]
Definitely will let you know how it goes. Cookin’ up ideas right now!
Absolutely, you’re more than free to use my stuff as writing inspiration. I think it would be really cool to collaborate together on a one pager or somethin’! We could include it in the upcoming Pit Zine.
Sounds like a great idea!
I’ll write you in priv and we can organize to make something.
My last Knave session finished just as my players were approaching a new Outpost location in a land they’re not familiar with. They don’t recognize the pitch black flags, and haven’t seen this type of architecture before. What awaits them as they near the walls of the outpost?
As an aside, I have no idea about anything regarding this outpost! My players went off on a great path I was not expecting and they sure enough threw me for a loop when, after a few rolls, the dice decided they stumbled upon an outpost. I also have a descriptor table that I tend to use when winging discovery stuff like this - my roll landed on “foreboding”. So, I decided to try to visualize this foreboding outpost!
Another town location! This one was more or less inspired by Thunder Bluff from Warcraft, but toned down a bit with perhaps a bit more European fantasy style injected. My players will be visiting this town (hopefully) in the near future.
The fine @QuestingBeast released the newest version of Maze Knights on his Patreon and I immediately noticed the addition of MANA POWERED AIRSHIPS! I knew one of my sessions would really enjoy this concept, so I ran the newest version, and it was a blast. The new leader system is very fun, and I really enjoy the general direction Maze Knights is going.
Them projects your working on sound great
I love this artist corner thing I think I will steal the idea
Hey thank you! Definitely set up your art corner, I really enjoy your work.
I finally made myself a website! Feel free to poke around, perhaps read the first blog post.
Awesome site. Cool to see all the art collected together in one place.
I made a free one-page location of interest highlight! Feel free to use for personal use, might be good as a hex tile or just a random location. Hoping to do more stuff like this!
Hope you enjoy!
This is fantastic. I’m going to try to use in my bi-weekly game for sure.
This is great stuff - as someone who loves art but never learned to draw, keep em coming!