Just throw this here since I don’t think it would warrant a new post, but I just want to share a couple of more blog posts I have made about me mulling over Gamma World more.
The first post is covering the current premise I have in mind for the game and the general start that the Players and their characters will be aware of. Here is the link: Creative Mind of Too Much Time: Vault 49ers: Gamma World 1e Campaign Prep - The Basic Start (creativemindtoomuchtime.blogspot.com)
The second post I have made is the start of a small series (or just a couple of posts making stream of consciousness type posts as I read through 1e material) where I go back to re-examine Gamma World and make sure I have an understanding what the assumptions that Gamma World uses for both it’s rules and worldbuilding. Here is the link: Creative Mind of Too Much Time: Wrapping my head around Gamma World - Part 1 (creativemindtoomuchtime.blogspot.com)
Just wanted to kick these out here to share them and get any other thoughts.