I have no problem with people bringing politics into games; in fact I would argue that neither do you, either. What people usually mean when they say “keep politics out of games” is that they don’t like other people’s politics in their games. If you have monarchs, war, racism (even about made-up races) then you have politics in your game! And that’s totally fine for most people - in fact, it’s an easy story trope to hang your coat on.
Now, there is a difference between forcing a particular political philosophy into a discussion, and critiquing a trend within game design. For instance, I personally see a lot of Defaultism in the TTRPG space. A lot of people I’ve GMed for assume a certain appearance and gender, unless I explicitly describe the NPC or whatever as being non-white/male. This isn’t a big deal in my games, but as a non-White person I do notice that, and think it’d be cool if we had more settings which imply a different “default.” There are only a few people doing that sort of thing in the TTRPG scene, though some of them are doing incredible work!
I think if those conversations could happen - without the hanging spectre of being “cancelled” - we could all benefit from some interesting and unique modules and games!