I’m running a module in which there will soon be the severed head of an insane mummy, which is still capable of speech, but the module doesn’t give me any pointers about what kinds of things it might say. Hence this thread, which I will roll 1D100 on as it suits me:
- Cackling maniacally, will only directly speak if questioned, and will explain that a worm is tickling his Hippocampus.
- The directions here from a lost city, out in the wastes, given in a language which is no longer spoken, but which a few wizards and historians know.
- Requests for a replacement tongue.
- 4th wall break.
- A recipe for barley beer.
- The recipe for a potion that brings long life and virility, made from reagents that cannot be found on this continent.
- Discussion, at length, of the weather.
- A detailed recounting of a dramatic play the mummy saw performed 9,000 years ago, which bears distinct similarities to a popular piece recently performed in a town the party passed through, which the mummy head had no way of observing.
- Asking to see the sun, moon, stars, ocean, or some other form of natural beauty. Will ask to be held or propped up at a good angle to observe.
- Idle threats directed towards the nearest cleric or monk to send an army to invade a country the cleric or monk has never visited.
- “You can’t see it, but I’m wiggling my ears.”
- Instructions for a complex, but wildly entertaining dance.
- Insistence that his name is Raphaël Ambrosius Costeau.