For the last three years I’ve run a Planescape campaign through almost all of its modules. Now, after successfully finishing it, I want to look back and review these adventures, highlighting the pros and cons of each one, starting with the introductory one — “To Baator and Back”.
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I love Planescape but have never played any of the modules. I know Planescape is 2e so it’s sort of on the cusp of the OSR “cutoff”. In general, how closely do you feel these modules hewed to OSR principles?
Some are too linear for my taste, but there are some gems present in this lineup for sure. Next one I will review, for example, is a full-blown city-crawl investigation module.
I’ve read your first review and please don’t stop, this is really nice !
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Thanks!
I plan to release these series of posts every three weeks, between other topics I cover on my blog.
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Next one — a low-level investigation adventure set in Sigil.
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What a regularity, you’re a machine !
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