Just wanted to share a cool little story from my session last night with my SO relating to music. She was having to convince a number of forest dwelling beings to flee and evacuate due to a looming threat that was very near, but only she was aware of. I put on this song on loop in the background during her efforts.
She encountered forest beings that didn’t believe her, that refused to believe her regardless of her pleas. She encountered dwellers that could not be convinced of their incoming doom. She begged, but it began to dawn on her that her attempts to save these creatures were useless and she was about to witness the death of many. For her own sake, her PC fled alone. This hits especially deep with not only her personally but her character as well, as they both shared a deep love for all things in nature.
After our session, my SO commented to me that the music I put on during that whole scenario really gave it some emotional weight - she liked that the song had a bit of a somber sadness to it but provided enough upbeat in it to keep the intensity of the situation on the surface and invoke a sense of hope.
Thought that was a pretty cool thing of her to mention. Goes to show how music can really impact the events in a game and bring it to life. As an aside, all the music tracks from the Donkey Kong Country games are amazing in my opinion, I listen to them all the time (the title of the track in the link above is Sticker-bush Symphony). Great stuff.